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Exhibit no. 14,002Acc. 2026.14002

[ESP/Ñ] DEV

Rust server, EU · in the archive since 13 September 2026

Offline EU 89.222.104.137:22637 checked 45d ago

biweekly wipes vanillamoddedcarbonpve
To visit
Players now 1/ 40
2% full
7-day average0peak –
Rank#14,002#2390 in EU
Last wipe46d agoSun 13 Sep, 19:48 UTC · biweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Sep 2026, 16:36 UTCAll times UTC.

The record of each wipe

  1. Sun 13 Sep 202619:48 UTC46d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 9d 17hSun 8 Nov, 19:48 UTC
  3. 23d 17hSun 22 Nov, 19:48 UTC
  4. 34d 17hThu 3 Dec, 19:00 UTCFW
  5. 37d 17hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [ESP/Ñ] DEV mean?

These tags from [ESP/Ñ] DEV, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp40 (Max players): The server holds 40 slots; ts12 (Group limit): The team cap is 12; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [ESP/Ñ] DEV?

The Rust Server History lists that feature [ESP/Ñ] DEV are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does [ESP/Ñ] DEV run?

The recorded build for [ESP/Ñ] DEV is Rust network protocol 2633 and build 163794 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [ESP/Ñ] DEV online, and how reliable is it?

[ESP/Ñ] DEV was last seen 45 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [ESP/Ñ] DEV located?

With its EU tag, [ESP/Ñ] DEV lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 89.222.104.137:22637.

Wipe history

What does wipe day look like on [ESP/Ñ] DEV?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [ESP/Ñ] DEV?

The prediction follows its tag because the record holds too few of [ESP/Ñ] DEV's wipes to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 46 days 6 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player record

How does [ESP/Ñ] DEV rank against other Rust servers?

[ESP/Ñ] DEV ranks #14,002 on seven-day player hours: top – overall and #2,390 in Europe.

How busy is [ESP/Ñ] DEV?

The last sighting of [ESP/Ñ] DEV in the live count was 45 days 9 hours ago; it is offline now.

Rules, map

What are the rules and settings on [ESP/Ñ] DEV?

You will not find a gather rate in the name of [ESP/Ñ] DEV. No group may exceed 12 players. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

How to join

How do I join [ESP/Ñ] DEV?

Entering client.connect 89.222.104.137:22637 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp40
Max players The server holds 40 slots.
ts12
Group limit The team cap is 12.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.