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Exhibit no. 15,411Acc. 2026.15411

My Server Name

Rust server · in the archive since 7 October 2026

Offline 89.19.210.14:28015 checked 2d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe2d agoMon 26 Oct, 02:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 02:25 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202602:17 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202616:42 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    13.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct18 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Server Name mean?

The game's server browser reads these tags published by My Server Name: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169097 (Build): Build number: 169097; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 169097. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 2 days 8 hours ago. 1 of 168 hours, or 1% of the time, over the last 7 full days. The first sighting by Rust Server History was on 7 October 2026.

Where is My Server Name located?

No region is published by My Server Name. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.19.210.14:28015.

Wipe log

What does wipe day look like on My Server Name?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

The rhythm of My Server Name cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 8 hours ago its current world was made.

Player counts

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #15,411: a place in the top 69% of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 2 days 8 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on My Server Name?

No gather rate is stated in the name of My Server Name. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does My Server Name run?

The game generates the map on My Server Name, which is procedural.

Joining the server

How do I join My Server Name?

Press F1 in Rust to open the console, then enter client.connect 89.19.210.14:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169097
Build Build number: 169097.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.