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Exhibit no. 15,420Acc. 2026.15420

Test server autowipe

Rust server · in the archive since 13 September 2026

Online 89.179.78.59:28888 checked 9m ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe16d agoSun 11 Oct, 16:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 03:10 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202616:48 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test server autowipe mean?

You can see the tags Test server autowipe publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test server autowipe?

These Rust Server History lists include Test server autowipe: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Test server autowipe run smoothly?

Across the last 48 hours it averaged 186 server fps; the low was 155. Buildings, deployables and everything else in the world came to as many as 48,171 entities. The highest memory use was 2,562 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Test server autowipe run?

On Linux, Test server autowipe runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Test server autowipe online, and how reliable is it?

At this moment Test server autowipe is online. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Test server autowipe located?

No region is published by Test server autowipe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.179.78.59:28888.

Wipe log

What does wipe day look like on Test server autowipe?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Test server autowipe?

The record holds too few of Test server autowipe's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 10 hours ago, the current world is what it runs now.

Player record

How does Test server autowipe rank against other Rust servers?

Over seven days of player hours, Test server autowipe ranks #15,420, inside the top 69% of all ranked servers.

How busy is Test server autowipe?

0 players are on Test server autowipe at present, from 40 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Test server autowipe?

No gather rate is stated in the name of Test server autowipe. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Test server autowipe run?

Generated by the game at size 3,000 with seed 93197, the map on Test server autowipe is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Test server autowipe?

Enter client.connect 89.179.78.59:28888 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.