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Exhibit no. 9,828Acc. 2026.9828
Gamed!de
Rust server · in the archive since 25 October 2026
Online 89.163.187.239:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Oct Now 25 Oct20:06
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:35 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202620:06 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Gamed!de mean?
These tags from Gamed!de, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Gamed!de?
The Rust Server History lists that feature Gamed!de are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Does Gamed!de run smoothly?
30 server fps on average over the last 48 hours, never below 24. As many as 115,849 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,921 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Gamed!de run?
The recorded build for Gamed!de is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Gamed!de online, and how reliable is it?
The live count shows Gamed!de online right now. Going by its reported uptime, it restarted about 43 hours ago. 24 of 24 hours is 100% of the time, across the last 1 full day. The first sighting by Rust Server History was on 25 October 2026.
Where is Gamed!de located?
There is no region published by Gamed!de. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 89.163.187.239:28015.
Wipe history
What is the wipe schedule on Gamed!de?
The record holds too few of Gamed!de's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 44 hours ago its current world was made.
Player counts
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #9,828, among the top 45% of all ranked servers.
How busy is Gamed!de?
Of its 8 slots, Gamed!de currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on Gamed!de?
No gather rate is stated in the name of Gamed!de. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does Gamed!de run?
Generated by the game at size 4,500 with seed 1586544950, the map on Gamed!de is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Gamed!de?
Entering client.connect 89.163.187.239:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.