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Exhibit no. 13,280Acc. 2026.13280
Development Server
Rust server · in the archive since 17 September 2026
Offline 89.125.79.135:28015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Development Server mean?
You can see the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 163794 is the build Development Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Development Server online, and how reliable is it?
Offline now, Development Server was last seen 40 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 17 September 2026 is when Rust Server History first saw it.
Where is Development Server located?
You will find no region published by Development Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 89.125.79.135:28015.
Wipe record
What is the wipe schedule on Development Server?
The record holds too few of Development Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 42 days 22 hours ago, the current world is what it runs now.
Population
How does Development Server rank against other Rust servers?
Player hours over the last seven days put Development Server at #13,280: a place in the top – of all ranked servers.
How busy is Development Server?
Development Server is offline at present, having last been seen 40 days 9 hours ago.
Map and rules
What are the rules and settings on Development Server?
You will not find a gather rate in the name of Development Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Development Server run?
Generated by the game, the map on Development Server is procedural.
Joining the server
How do I join Development Server?
Enter client.connect 89.125.79.135:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.