Open every day, at every hour Admission free 11,700 servers and 38,808 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,224Acc. 2026.13224

Timeweb Cloud

Rust server · in the archive since 20 September 2026

Offline 89.125.210.122:28015 checked 38d ago

To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,224no region published
Last wipe38d agoSun 20 Sep, 16:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Timeweb Cloud mean?

You can see the tags Timeweb Cloud publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Timeweb Cloud?

The Rust Server History lists that feature Timeweb Cloud are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Timeweb Cloud run?

The recorded build for Timeweb Cloud is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Timeweb Cloud online, and how reliable is it?

Offline now, Timeweb Cloud was last seen 38 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 20 September 2026.

Where is Timeweb Cloud located?

No region is published by Timeweb Cloud. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.125.210.122:28015.

Wipe log

What is the wipe schedule on Timeweb Cloud?

Its rhythm is not yet clear: too few of Timeweb Cloud's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 38 days 9 hours ago its current world was made.

Player counts

How does Timeweb Cloud rank against other Rust servers?

The last seven days of player hours place Timeweb Cloud at #13,224, among the top – of all ranked servers.

How busy is Timeweb Cloud?

No current count exists for Timeweb Cloud; it was last seen 38 days 8 hours ago.

Rules and settings

What are the rules and settings on Timeweb Cloud?

You will not find a gather rate in the name of Timeweb Cloud. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Timeweb Cloud run?

The game generates the map on Timeweb Cloud, which is procedural.

How to join

How do I join Timeweb Cloud?

Enter client.connect 89.125.210.122:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.