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Exhibit no. 6,785Acc. 2026.6785

CyberBoys | Norway | 3X

Rust server · in the archive since 19 September 2026

Online 89.11.220.158:28015 checked 9m ago

3x moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak 1
Rank#6,785top 31%
Last wipe20d agoThu 8 Oct, 08:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:15 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202608:02 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202611:54 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.8 days
    Players before
    0
  3. Sat 26 Sep 202617:42 UTC32d ago
    Peak
    3
    Crowd
    halved by day 5
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs CyberBoys | Norway | 3X?

No other server we track uses the cyberboys.no hostname that CyberBoys | Norway | 3X publishes.

What do the server tags on CyberBoys | Norway | 3X mean?

You can see the tags CyberBoys | Norway | 3X publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include CyberBoys | Norway | 3X?

The Rust Server History lists that feature CyberBoys | Norway | 3X are: 3x Rust server list, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Server record

Does CyberBoys | Norway | 3X run smoothly?

Averaged over the last 48 hours: 149 server fps, with 99 the lowest. Buildings, deployables and everything else in the world came to as many as 70,117 entities. Up to 2,372 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does CyberBoys | Norway | 3X run?

On Linux, CyberBoys | Norway | 3X runs Rust network protocol 2635 and build 167058. Steam updates your game for you; joining needs the same protocol.

Is CyberBoys | Norway | 3X online, and how reliable is it?

The live count shows CyberBoys | Norway | 3X online right now. The uptime it reports puts the last restart at about 16 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is CyberBoys | Norway | 3X located?

The name of CyberBoys | Norway | 3X points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 89.11.220.158:28015.

Wipe history

What does wipe day look like on CyberBoys | Norway | 3X?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on CyberBoys | Norway | 3X?

There is no next wipe to predict on CyberBoys | Norway | 3X, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 12 hours ago its current world was made.

Player counts

How does CyberBoys | Norway | 3X rank against other Rust servers?

The last seven days of player hours place CyberBoys | Norway | 3X at #6,785, among the top 31% of all ranked servers.

How busy is CyberBoys | Norway | 3X?

Of its 30 slots, CyberBoys | Norway | 3X currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on CyberBoys | Norway | 3X?

You can read a 3x gather rate in the name of CyberBoys | Norway | 3X. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does CyberBoys | Norway | 3X run?

A procedural map of size 3,500 with seed 560926 is what CyberBoys | Norway | 3X runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join CyberBoys | Norway | 3X?

Enter client.connect 89.11.220.158:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://cyberboys.no.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.