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Exhibit no. 16,699Acc. 2026.16699

[LAB] testing 1337

Rust server · in the archive since 30 September 2026

Offline 88.8.48.212:28015 checked 28d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,699top 70%
Last wipe28d agoWed 30 Sep, 19:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [LAB] testing 1337 mean?

The game's server browser reads these tags published by [LAB] testing 1337: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [LAB] testing 1337?

The Rust Server History lists that feature [LAB] testing 1337 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does [LAB] testing 1337 run?

Rust network protocol 2633 and build 165217 is the build [LAB] testing 1337 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [LAB] testing 1337 online, and how reliable is it?

The record shows [LAB] testing 1337 offline at this moment, last seen 28 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is [LAB] testing 1337 located?

There is no region published by [LAB] testing 1337. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 88.8.48.212:28015.

Wipe record

What is the wipe schedule on [LAB] testing 1337?

The rhythm of [LAB] testing 1337 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 3 hours ago.

Player counts

How does [LAB] testing 1337 rank against other Rust servers?

Over seven days of player hours, [LAB] testing 1337 ranks #16,699, inside the top 70% of all ranked servers.

How busy is [LAB] testing 1337?

The last sighting of [LAB] testing 1337 in the live count was 28 days ago; it is offline now.

Map and rules

What are the rules and settings on [LAB] testing 1337?

You will not find a gather rate in the name of [LAB] testing 1337. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does [LAB] testing 1337 run?

The game generates the map on [LAB] testing 1337, which is procedural.

How to join

How do I join [LAB] testing 1337?

Enter client.connect 88.8.48.212:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.