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Exhibit no. 14,951Acc. 2026.14951

My Server Name

Rust server · in the archive since 25 September 2026

Offline 88.201.174.20:28015 checked 22d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#14,951top 67%
Last wipe22d agoMon 5 Oct, 19:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 19:45 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202613:52 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct 202620:56 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  3. Wed 30 Sep 202616:13 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.2 days
    Players before
    1
  4. Wed 30 Sep 202609:42 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct5 Oct9 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 22 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is My Server Name located?

There is no region published by My Server Name. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 88.201.174.20:28015.

Wipe record

What does wipe day look like on My Server Name?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 15 hours ago.

Player record

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #14,951: a place in the top 67% of all ranked servers.

How busy is My Server Name?

No current count exists for My Server Name; it was last seen 22 days 15 hours ago.

Rules and settings

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does My Server Name run?

Generated by the game, the map on My Server Name is procedural.

How to join

How do I join My Server Name?

Enter client.connect 88.201.174.20:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.