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Exhibit no. 9,612Acc. 2026.9612

PoT Staging Test Sever

Rust server · in the archive since 24 September 2026

Online 88.198.7.190:28215 checked 9m ago

solo vanillamoddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#9,612top 43%
Last wipe13h agoThu 29 Oct, 10:27 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:40 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202610:27 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 28 Oct 202620:25 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 18 Oct 202615:10 UTC11d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    10.2 days
    Players before
    0
  4. Thu 1 Oct 202613:47 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    17.1 days
    Players before
    0
  5. Mon 28 Sep 202620:14 UTC31d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    2.7 days
    Players before
    0
  6. Sun 27 Sep 202608:39 UTC32d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  7. Sat 26 Sep 202618:17 UTC33d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  8. Thu 24 Sep 202618:02 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5200:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct

Top 43% of all ranked servers, and #181 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PoT Staging Test Sever mean?

You can see the tags PoT Staging Test Sever publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts1 (Group limit): The team cap is 1; v2636 (Protocol): The server runs game protocol 2636; matching it is required to join; cs169649 (Build): Build number: 169649; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include PoT Staging Test Sever?

The Rust Server History lists that feature PoT Staging Test Sever are: Modded Rust servers: the record and Solo Rust servers, on record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does PoT Staging Test Sever run?

Rust network protocol 2636 and build 169649 is the build PoT Staging Test Sever runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is PoT Staging Test Sever online, and how reliable is it?

PoT Staging Test Sever is listed as online now. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is PoT Staging Test Sever located?

There is no region published by PoT Staging Test Sever. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 88.198.7.190:28215.

Wipe record

What does wipe day look like on PoT Staging Test Sever?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on PoT Staging Test Sever?

No next wipe can be predicted: PoT Staging Test Sever wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 13 hours ago.

Population

How does PoT Staging Test Sever rank against other Rust servers?

Player hours over the last seven days put PoT Staging Test Sever at #9,612: a place in the top 43% of all ranked servers. Within its group of solo servers, this entry ranks #181.

How busy is PoT Staging Test Sever?

0 players are on PoT Staging Test Sever at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 21:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on PoT Staging Test Sever?

You will not find a gather rate in the name of PoT Staging Test Sever. You play alone here, as teams are excluded. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Joining the server

How do I join PoT Staging Test Sever?

Press F1 in Rust to open the console, then enter client.connect 88.198.7.190:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169649,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts1
Group limit The team cap is 1.
v2636
Protocol The server runs game protocol 2636; matching it is required to join.
cs169649
Build Build number: 169649.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.