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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,115Acc. 2026.15115

[EU] RustChimera - STAGING

Rust server · in the archive since 29 September 2026

Offline 88.198.131.67:27015 checked 12d ago

vanillamoddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,115top 70%
Last wipe13d agoFri 16 Oct, 11:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202611:43 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202614:42 UTC29d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    15.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct16 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] RustChimera - STAGING mean?

You can see the tags [EU] RustChimera - STAGING publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp40 (Max players): 40 slots are set on this server; ts6 (Group limit): The team cap is 6; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168255 (Build): This server runs game build 168255; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] RustChimera - STAGING?

The Rust Server History lists that feature [EU] RustChimera - STAGING are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does [EU] RustChimera - STAGING run?

The recorded build for [EU] RustChimera - STAGING is Rust network protocol 2635 and build 168255 on Linux. The protocol must match to join, and Steam handles that update.

Is [EU] RustChimera - STAGING online, and how reliable is it?

The record shows [EU] RustChimera - STAGING offline at this moment, last seen 12 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 29 September 2026.

Where is [EU] RustChimera - STAGING located?

No region tag is published by [EU] RustChimera - STAGING, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 88.198.131.67:27015.

Wipe history

What does wipe day look like on [EU] RustChimera - STAGING?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [EU] RustChimera - STAGING?

The record holds too few of [EU] RustChimera - STAGING's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 13 days 5 hours ago, the current world is what it runs now.

Player record

How does [EU] RustChimera - STAGING rank against other Rust servers?

Player hours over the last seven days put [EU] RustChimera - STAGING at #15,115: a place in the top 70% of all ranked servers.

How busy is [EU] RustChimera - STAGING?

[EU] RustChimera - STAGING is offline at present, having last been seen 12 days 23 hours ago.

Rules and settings

What are the rules and settings on [EU] RustChimera - STAGING?

No gather rate is stated in the name of [EU] RustChimera - STAGING. No group may exceed 6 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [EU] RustChimera - STAGING run?

Generated by the game at size 3,550 with seed 1337, the map on [EU] RustChimera - STAGING is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

How to join

How do I join [EU] RustChimera - STAGING?

Press F1 in Rust to open the console, then enter client.connect 88.198.131.67:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustchimera.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168255,ts6,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp40
Max players 40 slots are set on this server.
ts6
Group limit The team cap is 6.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168255
Build This server runs game build 168255.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.