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Exhibit no. 5,075Acc. 2026.5075

GDSP TEAM | Serveur Communautaire FR PvE

Rust server · in the archive since 16 September 2026

Online 88.173.178.168:16300 checked 7m ago

moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,075top 23%
Last wipe28d agoThu 1 Oct, 19:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:35 UTC FW28d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 16 Sep 202617:29 UTC43d ago
    Peak
    2
    Crowd
    held half
    Lasted
    15 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on GDSP TEAM | Serveur Communautaire FR PvE mean?

These tags from GDSP TEAM | Serveur Communautaire FR PvE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include GDSP TEAM | Serveur Communautaire FR PvE?

The Rust Server History lists that feature GDSP TEAM | Serveur Communautaire FR PvE are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does GDSP TEAM | Serveur Communautaire FR PvE run smoothly?

Across the last 48 hours it averaged 56 server fps; the low was 38. As many as 216,706 entities were in the world: buildings, deployables and the rest. Up to 5,185 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does GDSP TEAM | Serveur Communautaire FR PvE run?

The recorded build for GDSP TEAM | Serveur Communautaire FR PvE is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is GDSP TEAM | Serveur Communautaire FR PvE online, and how reliable is it?

The live count shows GDSP TEAM | Serveur Communautaire FR PvE online right now. Going by its reported uptime, it restarted about 12 hours ago. Of 168 hours in the last 7 full days, 163 were up: 97% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is GDSP TEAM | Serveur Communautaire FR PvE located?

You will find no region published by GDSP TEAM | Serveur Communautaire FR PvE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 88.173.178.168:16300.

Wipe record

What does wipe day look like on GDSP TEAM | Serveur Communautaire FR PvE?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on GDSP TEAM | Serveur Communautaire FR PvE?

The record holds too few of GDSP TEAM | Serveur Communautaire FR PvE's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 1 hours ago, the current world is what it runs now.

Population

How does GDSP TEAM | Serveur Communautaire FR PvE rank against other Rust servers?

Player hours over the last seven days put GDSP TEAM | Serveur Communautaire FR PvE at #5,075: a place in the top 23% of all ranked servers.

How busy is GDSP TEAM | Serveur Communautaire FR PvE?

Of its 50 slots, GDSP TEAM | Serveur Communautaire FR PvE currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on GDSP TEAM | Serveur Communautaire FR PvE?

The name of GDSP TEAM | Serveur Communautaire FR PvE carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does GDSP TEAM | Serveur Communautaire FR PvE run?

Generated by the game at size 6,000 with seed 812092736, the map on GDSP TEAM | Serveur Communautaire FR PvE is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join GDSP TEAM | Serveur Communautaire FR PvE?

Enter client.connect 88.173.178.168:16300 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WX9rXuURn.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.