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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,308Acc. 2026.13308

My Test Server

Rust server · in the archive since 13 September 2026

Offline 87.97.3.158:28015 checked 40d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,308no region published
Last wipe46d agoThu 10 Sep, 17:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Test Server mean?

You can see the tags My Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Test Server?

The Rust Server History lists that feature My Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does My Test Server run?

On Windows, My Test Server runs Rust network protocol 2633 and build 163493. Steam updates your game for you; joining needs the same protocol.

Is My Test Server online, and how reliable is it?

Offline now, My Test Server was last seen 40 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is My Test Server located?

You will find no region published by My Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 87.97.3.158:28015.

Wipe history

What is the wipe schedule on My Test Server?

The rhythm of My Test Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 46 days 22 hours ago, the current world is what it runs now.

Player record

How does My Test Server rank against other Rust servers?

Over seven days of player hours, My Test Server ranks #13,308, inside the top – of all ranked servers.

How busy is My Test Server?

The last sighting of My Test Server in the live count was 40 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Test Server?

You will not find a gather rate in the name of My Test Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does My Test Server run?

The game generates the map on My Test Server, which is procedural.

Joining the server

How do I join My Test Server?

Enter client.connect 87.97.3.158:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.