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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,405Acc. 2026.15405

Crucial DEV

Rust server · in the archive since 24 October 2026

Offline 87.95.25.152:28015 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe3d agoSat 24 Oct, 20:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Crucial DEV mean?

The game's server browser reads these tags published by Crucial DEV: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Crucial DEV?

The Rust Server History lists that feature Crucial DEV are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Crucial DEV run?

The recorded build for Crucial DEV is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Crucial DEV online, and how reliable is it?

Offline now, Crucial DEV was last seen 3 days 2 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0% of the time. First seen by Rust Server History on 24 October 2026.

Where is Crucial DEV located?

No region is published by Crucial DEV. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 87.95.25.152:28015 as the address.

Wipe log

What is the wipe schedule on Crucial DEV?

The rhythm of Crucial DEV cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 2 hours ago its current world was made.

Population

How does Crucial DEV rank against other Rust servers?

Player hours over the last seven days put Crucial DEV at #15,405: a place in the top 69% of all ranked servers.

How busy is Crucial DEV?

No current count exists for Crucial DEV; it was last seen 3 days 2 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Crucial DEV?

No gather rate is stated in the name of Crucial DEV. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Crucial DEV run?

A procedural map is what Crucial DEV runs; the game generates it.

Joining the server

How do I join Crucial DEV?

Entering client.connect 87.95.25.152:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.