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Exhibit no. 13,880Acc. 2026.13880

R1play

Rust server · in the archive since 25 September 2026

Offline 87.247.80.108:28015 checked 4d ago

To visit
Players now 0/ 500
0% full
7-day average1peak 1
Rank#13,880top 62%
Last wipe4d agoSat 24 Oct, 09:06 UTC · no schedule published
Next wipe2d 1hSat 31 Oct, 09:06 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 09:45 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202609:06 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202609:10 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  3. Sat 10 Oct 202609:10 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1
  4. Sat 3 Oct 202609:05 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1
  5. Thu 1 Oct 202618:51 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  6. Sat 26 Sep 202609:00 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:06 UTC, in 2d 1h. Every Saturday at 09:06 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 1hSat 31 Oct, 09:06 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hSat 7 Nov, 09:06 UTC
  4. 16d 1hSat 14 Nov, 09:06 UTC
  5. 23d 1hSat 21 Nov, 09:06 UTC
  6. 30d 1hSat 28 Nov, 09:06 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hSat 5 Dec, 09:06 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on R1play mean?

The game's server browser reads these tags published by R1play: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include R1play?

These Rust Server History lists include R1play: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does R1play run?

The recorded build for R1play is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is R1play online, and how reliable is it?

Offline now, R1play was last seen 4 days 22 hours ago. 1 of 168 hours, or 1% of the time, over the last 7 full days. First seen by Rust Server History on 25 September 2026.

Where is R1play located?

You will find no region published by R1play. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 87.247.80.108:28015.

Wipe log

What does wipe day look like on R1play?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on R1play?

A every Saturday at 09:06 UTC rhythm governs the wipes on R1play. Due on Saturday 31 October at 09:06 UTC is its next wipe. 4 days 22 hours ago its current world was made.

Player counts

How does R1play rank against other Rust servers?

Player hours over the last seven days put R1play at #13,880: a place in the top 62% of all ranked servers.

How busy is R1play?

R1play is offline at present, having last been seen 4 days 22 hours ago. The seven-day average stands at 1 players; the peak is 1.

Map and rules

What are the rules and settings on R1play?

The name of R1play carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Joining the server

How do I join R1play?

Press F1 in Rust to open the console, then enter client.connect 87.247.80.108:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.