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Exhibit no. 3,406Acc. 2026.3406

Mighty Rust Mods 10X

Rust server · in the archive since 13 September 2026

Online 87.225.105.48:28015 checked 13m ago

10x weekly wipes moddedoxide
To visit
Players now 3/ 100
3% full
7-day average1peak 6
Rank#3,406top 15%
Last wipe6d agoThu 22 Oct, 21:15 UTC · weekly schedule
Next wipe12hThu 29 Oct, 21:15 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202621:15 UTC6d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202622:49 UTC13d ago
    Peak
    7
    Crowd
    halved by day 5
    Lasted
    6.9 days
    Players before
    0
  3. Thu 8 Oct 202621:52 UTC20d ago
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Thu 1 Oct 202622:19 UTC FW27d ago
    Peak
    6
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  5. Fri 25 Sep 202609:32 UTC33d ago
    Peak
    5
    Crowd
    held half
    Lasted
    6.5 days
    Players before
    0
  6. Thu 24 Sep 202623:23 UTC34d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Thu 17 Sep 202622:31 UTC41d ago
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:15 UTC, in 12h. Every Thursday at 21:15 UTC · high confidence

7 daysusual gapbetween real wipes
83%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 5

Coming wipes

  1. 12hThu 29 Oct, 21:15 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 21:15 UTC
  4. 21d 12hThu 19 Nov, 21:15 UTC
  5. 28d 12hThu 26 Nov, 21:15 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 21:15 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Mighty Rust Mods 10X mean?

These tags from Mighty Rust Mods 10X, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Mighty Rust Mods 10X?

The Rust Server History lists that feature Mighty Rust Mods 10X are: 10x Rust servers, on record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

The record

Does Mighty Rust Mods 10X run smoothly?

203 server fps on average over the last 48 hours, never below 163. Buildings, deployables and everything else in the world came to as many as 53,725 entities. Memory use peaked at 2,083 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Mighty Rust Mods 10X run?

Rust network protocol 2635 and build 168909 is the build Mighty Rust Mods 10X runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mighty Rust Mods 10X online, and how reliable is it?

The live count shows Mighty Rust Mods 10X online right now. About 11 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Mighty Rust Mods 10X located?

You will find no region published by Mighty Rust Mods 10X. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 87.225.105.48:28015 as the address.

Wipe history

What does wipe day look like on Mighty Rust Mods 10X?

An average peak of 5 players was drawn by its recent wipes. At 36 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 75% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Mighty Rust Mods 10X?

Wipes on Mighty Rust Mods 10X follow a every Thursday at 21:15 UTC pattern. On Thursday 29 October at 21:15 UTC its next wipe is due. The world it runs now dates from 6 days 11 hours ago. Its tags carry a weekly wipe schedule.

Population

How does Mighty Rust Mods 10X rank against other Rust servers?

The last seven days of player hours place Mighty Rust Mods 10X at #3,406, among the top 15% of all ranked servers.

How busy is Mighty Rust Mods 10X?

Against 100 slots, Mighty Rust Mods 10X records 3 players right now. Stored history gives a seven-day average of 1 players and a peak of 6. The busiest hour of the last 48 was 13:00 UTC, averaging 5 players.

Map and rules

What are the rules and settings on Mighty Rust Mods 10X?

You can read a 10x gather rate in the name of Mighty Rust Mods 10X. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Mighty Rust Mods 10X run?

A procedural map of size 3,000 with seed 790773571 is what Mighty Rust Mods 10X runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Mighty Rust Mods 10X?

Enter client.connect 87.225.105.48:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://mightyrustmods.gamestores.app.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.