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Exhibit no. 15,180Acc. 2026.15180

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

Rust server · in the archive since 13 September 2026

Offline 87.192.103.104:28015 checked 10d ago

2x moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,180top 70%
Last wipe10d agoFri 16 Oct, 16:05 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 20:55 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202616:05 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202616:05 UTC17d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0
  3. Thu 8 Oct 202621:22 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  4. Fri 2 Oct 202616:04 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.2 days
    Players before
    0
  5. Thu 1 Oct 202623:03 UTC FW25d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Sat 26 Sep 202620:54 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  7. Fri 25 Sep 202616:05 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  8. Fri 18 Sep 202616:05 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf mean?

These tags from RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

These Rust Server History lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

The record

Which version of Rust does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?

On Linux, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs Rust network protocol 2634 and build 167231. The protocol must match to join, and Steam handles that update.

Is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf online, and how reliable is it?

The record shows RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf offline at this moment, last seen 10 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf located?

You will find no region published by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 87.192.103.104:28015.

Wipe log

What does wipe day look like on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

There is no next wipe to predict on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 23 hours ago.

Player counts

How does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf rank against other Rust servers?

The last seven days of player hours place RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf at #15,180, among the top 70% of all ranked servers.

How busy is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

The last sighting of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf in the live count was 10 days 18 hours ago; it is offline now.

Map and rules

What are the rules and settings on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

The name states a 2x gather rate for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?

Seed 1172717498, size 4,000: such is the procedural map RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Enter client.connect 87.192.103.104:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.