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Exhibit no. 15,420Acc. 2026.15420
DeNewGuy's Modded Test Server
Rust server · in the archive since 3 October 2026
Offline 86.87.25.109:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DeNewGuy's Modded Test Server mean?
You can see the tags DeNewGuy's Modded Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include DeNewGuy's Modded Test Server?
These Rust Server History lists include DeNewGuy's Modded Test Server: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does DeNewGuy's Modded Test Server run?
On Linux, DeNewGuy's Modded Test Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is DeNewGuy's Modded Test Server online, and how reliable is it?
DeNewGuy's Modded Test Server was last seen 5 days 14 hours ago and is offline right now. It was up for 37 of 168 hours in the last 7 full days, 22% of the time. First seen by Rust Server History on 3 October 2026.
Where is DeNewGuy's Modded Test Server located?
No region is published by DeNewGuy's Modded Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 86.87.25.109:28015 as the address.
Wipe log
What is the wipe schedule on DeNewGuy's Modded Test Server?
Its rhythm is not yet clear: too few of DeNewGuy's Modded Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 14 hours ago its current world was made.
Player record
How does DeNewGuy's Modded Test Server rank against other Rust servers?
Player hours over the last seven days put DeNewGuy's Modded Test Server at #15,420: a place in the top 69% of all ranked servers.
How busy is DeNewGuy's Modded Test Server?
DeNewGuy's Modded Test Server is offline at present, having last been seen 5 days 14 hours ago. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on DeNewGuy's Modded Test Server?
No gather rate is stated in the name of DeNewGuy's Modded Test Server. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does DeNewGuy's Modded Test Server run?
A procedural map is what DeNewGuy's Modded Test Server runs; the game generates it.
How to join
How do I join DeNewGuy's Modded Test Server?
Press F1 in Rust to open the console, then enter client.connect 86.87.25.109:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.