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Exhibit no. 15,373Acc. 2026.15373
[EU] Rust - Fatale Network
Rust server · in the archive since 13 September 2026
Offline 86.80.158.145:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 13 Oct04:39
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 08:00 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202604:39 UTC15d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [EU] Rust - Fatale Network mean?
You can see the tags [EU] Rust - Fatale Network publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU] Rust - Fatale Network?
These Rust Server History lists include [EU] Rust - Fatale Network: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does [EU] Rust - Fatale Network run?
On Linux, [EU] Rust - Fatale Network runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.
Is [EU] Rust - Fatale Network online, and how reliable is it?
Offline now, [EU] Rust - Fatale Network was last seen 35 hours ago. 153 of 168 hours, or 91% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] Rust - Fatale Network located?
Its name points to Europe, though [EU] Rust - Fatale Network publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 86.80.158.145:28015 as the address.
Wipe log
What does wipe day look like on [EU] Rust - Fatale Network?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on [EU] Rust - Fatale Network?
Its rhythm is not yet clear: too few of [EU] Rust - Fatale Network's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 15 days 14 hours ago its current world was made.
Player counts
How does [EU] Rust - Fatale Network rank against other Rust servers?
Player hours over the last seven days put [EU] Rust - Fatale Network at #15,373: a place in the top 69% of all ranked servers.
How busy is [EU] Rust - Fatale Network?
The last sighting of [EU] Rust - Fatale Network in the live count was 35 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on [EU] Rust - Fatale Network?
The name of [EU] Rust - Fatale Network carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [EU] Rust - Fatale Network run?
A procedural map is what [EU] Rust - Fatale Network runs; the game generates it.
How to join
How do I join [EU] Rust - Fatale Network?
Press F1 in Rust to open the console, then enter client.connect 86.80.158.145:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.