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Exhibit no. 6,988Acc. 2026.6988

Survivors 10x - Local Development

Rust server · in the archive since 19 October 2026

Offline 86.172.208.118:28015 checked 2d ago

10x moddedoxide
To visit
Players now 0/ 10
0% full
7-day average1peak 3
Rank#6,988top 31%
Last wipe8d agoTue 20 Oct, 18:45 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 04:30 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202618:45 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Survivors 10x - Local Development mean?

These tags from Survivors 10x - Local Development, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Survivors 10x - Local Development?

The Rust Server History lists that feature Survivors 10x - Local Development are: 10x Rust servers, on record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

The record

Which version of Rust does Survivors 10x - Local Development run?

The recorded build for Survivors 10x - Local Development is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Survivors 10x - Local Development online, and how reliable is it?

The record shows Survivors 10x - Local Development offline at this moment, last seen 2 days 13 hours ago. Of 168 hours in the last 7 full days, 45 were up: 27% of the time. First seen by Rust Server History on 19 October 2026.

Where is Survivors 10x - Local Development located?

You will find no region published by Survivors 10x - Local Development. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 86.172.208.118:28015.

Wipe history

What does wipe day look like on Survivors 10x - Local Development?

2 players on average was the busiest its recent wipes drew. At 27 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Survivors 10x - Local Development?

The rhythm of Survivors 10x - Local Development cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 23 hours ago.

Player counts

How does Survivors 10x - Local Development rank against other Rust servers?

Player hours over the last seven days put Survivors 10x - Local Development at #6,988: a place in the top 31% of all ranked servers.

How busy is Survivors 10x - Local Development?

The last sighting of Survivors 10x - Local Development in the live count was 2 days 13 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 3.

Rules and settings

What are the rules and settings on Survivors 10x - Local Development?

10x gathering is what the name of Survivors 10x - Local Development records. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Survivors 10x - Local Development run?

A procedural map is what Survivors 10x - Local Development runs; the game generates it.

Join record

How do I join Survivors 10x - Local Development?

Press F1 in Rust to open the console, then enter client.connect 86.172.208.118:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.