Open every day, at every hour Admission free 11,776 servers and 67,745 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,230Acc. 2026.15230

cdogservers.net - Public

Rust server · in the archive since 16 October 2026

Offline 86.128.139.225:28015 checked 12d ago

To visit
Players now 0/ 400
0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe16d agoMon 12 Oct, 13:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on cdogservers.net - Public mean?

These tags from cdogservers.net - Public, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include cdogservers.net - Public?

These Rust Server History lists include cdogservers.net - Public: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does cdogservers.net - Public run?

The recorded build for cdogservers.net - Public is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is cdogservers.net - Public online, and how reliable is it?

Offline now, cdogservers.net - Public was last seen 12 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.

Where is cdogservers.net - Public located?

You will find no region published by cdogservers.net - Public. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 86.128.139.225:28015.

Wipe record

What is the wipe schedule on cdogservers.net - Public?

The rhythm of cdogservers.net - Public cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 16 days 22 hours ago its current world was made.

Player counts

How does cdogservers.net - Public rank against other Rust servers?

Over seven days of player hours, cdogservers.net - Public ranks #15,230, inside the top 70% of all ranked servers.

How busy is cdogservers.net - Public?

No current count exists for cdogservers.net - Public; it was last seen 12 days 2 hours ago.

Map and rules

What are the rules and settings on cdogservers.net - Public?

No gather rate is stated in the name of cdogservers.net - Public. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does cdogservers.net - Public run?

Seed 689777, size 3,000: such is the procedural map cdogservers.net - Public runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join cdogservers.net - Public?

Press F1 in Rust to open the console, then enter client.connect 86.128.139.225:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players Slot count: 400.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.