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Exhibit no. 15,462Acc. 2026.15462
localserver
Rust server · in the archive since 6 October 2026
Offline 86.127.225.26:28015 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on localserver mean?
You can see the tags localserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include localserver?
These Rust Server History lists include localserver: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does localserver run?
On Windows, localserver runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is localserver online, and how reliable is it?
The record shows localserver offline at this moment, last seen 21 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 6 October 2026 is when Rust Server History first saw it.
Where is localserver located?
No region is published by localserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.127.225.26:28015.
Wipe log
What is the wipe schedule on localserver?
Its rhythm is not yet clear: too few of localserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 18 hours ago.
Player counts
How does localserver rank against other Rust servers?
Over seven days of player hours, localserver ranks #15,462, inside the top 69% of all ranked servers.
How busy is localserver?
localserver is offline at present, having last been seen 21 days 21 hours ago.
Map and rules
What are the rules and settings on localserver?
No gather rate is stated in the name of localserver. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does localserver run?
A procedural map is what localserver runs; the game generates it.
How to join
How do I join localserver?
Enter client.connect 86.127.225.26:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.