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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,322Acc. 2026.15322

Nono Dev Lab

Rust server · in the archive since 18 October 2026

Offline 86.122.162.74:28015 checked 10d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe10d agoSun 18 Oct, 10:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Nono Dev Lab mean?

These tags from Nono Dev Lab, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Nono Dev Lab?

These Rust Server History lists include Nono Dev Lab: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Nono Dev Lab run?

On Windows, Nono Dev Lab runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Nono Dev Lab online, and how reliable is it?

Nono Dev Lab was last seen 10 days 13 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 October 2026.

Where is Nono Dev Lab located?

You will find no region published by Nono Dev Lab. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 86.122.162.74:28015.

Wipe record

What is the wipe schedule on Nono Dev Lab?

Its rhythm is not yet clear: too few of Nono Dev Lab's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 13 hours ago its current world was made.

Population

How does Nono Dev Lab rank against other Rust servers?

Player hours over the last seven days put Nono Dev Lab at #15,322: a place in the top 70% of all ranked servers.

How busy is Nono Dev Lab?

The last sighting of Nono Dev Lab in the live count was 10 days 13 hours ago; it is offline now.

Rules, map

What are the rules and settings on Nono Dev Lab?

You will not find a gather rate in the name of Nono Dev Lab. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Nono Dev Lab run?

The game generates the map on Nono Dev Lab, which is procedural.

How to join

How do I join Nono Dev Lab?

Enter client.connect 86.122.162.74:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.