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Exhibit no. 15,065Acc. 2026.15065
Nono Dev Lab
Rust server · in the archive since 22 September 2026
Offline 86.122.160.121:28015 checked 33d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
22 Sep Last seen 22 Sep22:36
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 07:54 UTCAll times UTC.
The record of each wipe
-
Tue 22 Sep 202622:36 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Nono Dev Lab mean?
You can see the tags Nono Dev Lab publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Nono Dev Lab?
The Rust Server History lists that feature Nono Dev Lab are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Nono Dev Lab run?
On Windows, Nono Dev Lab runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is Nono Dev Lab online, and how reliable is it?
Offline now, Nono Dev Lab was last seen 33 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 22 September 2026.
Where is Nono Dev Lab located?
You will find no region published by Nono Dev Lab. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 86.122.160.121:28015.
Wipe log
What does wipe day look like on Nono Dev Lab?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Nono Dev Lab?
Its rhythm is not yet clear: too few of Nono Dev Lab's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 36 days 14 hours ago its current world was made.
Player counts
How does Nono Dev Lab rank against other Rust servers?
Player hours over the last seven days put Nono Dev Lab at #15,065: a place in the top 65% of all ranked servers.
How busy is Nono Dev Lab?
Nono Dev Lab is offline at present, having last been seen 33 days 4 hours ago.
Rules and settings
What are the rules and settings on Nono Dev Lab?
The name of Nono Dev Lab carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Which map does Nono Dev Lab run?
The game generates the map on Nono Dev Lab, which is procedural.
Joining the server
How do I join Nono Dev Lab?
Entering client.connect 86.122.160.121:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.