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Exhibit no. 15,491Acc. 2026.15491
#1 Rust LAN-Server | TEST
Rust server · in the archive since 19 September 2026
Offline 86.103.6.197:28015 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on #1 Rust LAN-Server | TEST mean?
You can see the tags #1 Rust LAN-Server | TEST publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include #1 Rust LAN-Server | TEST?
These Rust Server History lists include #1 Rust LAN-Server | TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does #1 Rust LAN-Server | TEST run?
On Windows, #1 Rust LAN-Server | TEST runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
Offline now, #1 Rust LAN-Server | TEST was last seen 39 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 19 September 2026.
Where is #1 Rust LAN-Server | TEST located?
There is no region published by #1 Rust LAN-Server | TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.103.6.197:28015.
Wipe log
What is the wipe schedule on #1 Rust LAN-Server | TEST?
Drawn from the force wipe, #1 Rust LAN-Server | TEST's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 39 days 3 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player counts
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Over seven days of player hours, #1 Rust LAN-Server | TEST ranks #15,491, inside the top 67% of all ranked servers.
How busy is #1 Rust LAN-Server | TEST?
The last sighting of #1 Rust LAN-Server | TEST in the live count was 39 days 2 hours ago; it is offline now.
Rules, map
What are the rules and settings on #1 Rust LAN-Server | TEST?
No gather rate is stated in the name of #1 Rust LAN-Server | TEST. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does #1 Rust LAN-Server | TEST run?
A procedural map is what #1 Rust LAN-Server | TEST runs; the game generates it.
Joining the server
How do I join #1 Rust LAN-Server | TEST?
Entering client.connect 86.103.6.197:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla
mp25
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.