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Exhibit no. 15,478Acc. 2026.15478
#1 Rust LAN-Server | TEST
Rust server · in the archive since 20 September 2026
Offline 86.103.4.96:28015 checked 37d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on #1 Rust LAN-Server | TEST mean?
You can see the tags #1 Rust LAN-Server | TEST publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include #1 Rust LAN-Server | TEST?
These Rust Server History lists include #1 Rust LAN-Server | TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does #1 Rust LAN-Server | TEST run?
Rust network protocol 2633 and build 164530 is the build #1 Rust LAN-Server | TEST runs, on Windows. The protocol must match to join, and Steam handles that update.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
Offline now, #1 Rust LAN-Server | TEST was last seen 37 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.
Where is #1 Rust LAN-Server | TEST located?
There is no region published by #1 Rust LAN-Server | TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 86.103.4.96:28015 as the address.
Wipe log
What is the wipe schedule on #1 Rust LAN-Server | TEST?
An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 38 days 4 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Population
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Over seven days of player hours, #1 Rust LAN-Server | TEST ranks #15,478, inside the top 70% of all ranked servers.
How busy is #1 Rust LAN-Server | TEST?
The last sighting of #1 Rust LAN-Server | TEST in the live count was 37 days 1 hours ago; it is offline now.
Rules and settings
What are the rules and settings on #1 Rust LAN-Server | TEST?
You will not find a gather rate in the name of #1 Rust LAN-Server | TEST. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does #1 Rust LAN-Server | TEST run?
A procedural map of size 1,500 with seed 100816564 is what #1 Rust LAN-Server | TEST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join #1 Rust LAN-Server | TEST?
Enter client.connect 86.103.4.96:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla
mp25
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.