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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,369Acc. 2026.15369

Rust-Server

Rust server · in the archive since 24 October 2026

Offline 85.93.2.250:28015 checked 3d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe3d agoSat 24 Oct, 07:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust-Server mean?

You can see the tags Rust-Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust-Server?

These Rust Server History lists include Rust-Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Rust-Server run?

Rust network protocol 2635 and build 168909 is the build Rust-Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rust-Server online, and how reliable is it?

The record shows Rust-Server offline at this moment, last seen 3 days 10 hours ago. It was up for 0 of 48 hours in the last 2 full days, 0% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is Rust-Server located?

There is no region published by Rust-Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 85.93.2.250:28015 as the address.

Wipe log

What is the wipe schedule on Rust-Server?

The rhythm of Rust-Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 10 hours ago.

Population

How does Rust-Server rank against other Rust servers?

Over seven days of player hours, Rust-Server ranks #15,369, inside the top 70% of all ranked servers.

How busy is Rust-Server?

Rust-Server is offline at present, having last been seen 3 days 10 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Rust-Server?

You will not find a gather rate in the name of Rust-Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Rust-Server run?

The game generates the map on Rust-Server, which is procedural.

How to join

How do I join Rust-Server?

Entering client.connect 85.93.2.250:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.