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Exhibit no. 11,945Acc. 2026.11945

DEVELOPMENT SERVER

Rust server, EU · in the archive since 13 September 2026

Offline EU 85.61.52.207:28015 checked 2d ago

biweekly wipes moddedoxidepve
To visit
Players now 1/ 2
50% full
7-day average1peak 1
Rank#11,945top 54% · #2379 in EU
Last wipe2d agoSun 25 Oct, 15:16 UTC · biweekly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202615:16 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 12 Oct 202609:04 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    13.3 days
    Players before
    0
  3. Sat 10 Oct 202619:51 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  4. Fri 2 Oct 202622:56 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.9 days
    Players before
    1
  5. Wed 30 Sep 202618:36 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.2 days
    Players before
    1
  6. Sun 27 Sep 202607:28 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.5 days
    Players before
    1
  7. Sun 13 Sep 202615:40 UTC44d ago
    Peak
    1
    Crowd
    –
    Lasted
    13.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

5.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 11d 17hSun 8 Nov, 15:16 UTC
  3. 25d 17hSun 22 Nov, 15:16 UTC
  4. 36d 21hThu 3 Dec, 19:00 UTCFW
  5. 39d 17hSun 6 Dec, 15:16 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on DEVELOPMENT SERVER mean?

The game's server browser reads these tags published by DEVELOPMENT SERVER: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include DEVELOPMENT SERVER?

The Rust Server History lists that feature DEVELOPMENT SERVER are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server entry

Which version of Rust does DEVELOPMENT SERVER run?

On Windows, DEVELOPMENT SERVER runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is DEVELOPMENT SERVER online, and how reliable is it?

Offline now, DEVELOPMENT SERVER was last seen 2 days 3 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is DEVELOPMENT SERVER located?

With its EU tag, DEVELOPMENT SERVER lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.61.52.207:28015.

Wipe log

What does wipe day look like on DEVELOPMENT SERVER?

At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on DEVELOPMENT SERVER?

The prediction follows its tag, as too few of DEVELOPMENT SERVER's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 2 days 6 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Player counts

How does DEVELOPMENT SERVER rank against other Rust servers?

Seven days of player hours rank DEVELOPMENT SERVER at #11,945, in the top 54% of all ranked servers; within Europe it is #2,379.

How busy is DEVELOPMENT SERVER?

No current count exists for DEVELOPMENT SERVER; it was last seen 2 days 3 hours ago. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on DEVELOPMENT SERVER?

No gather rate is stated in the name of DEVELOPMENT SERVER. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Joining the server

How do I join DEVELOPMENT SERVER?

Enter client.connect 85.61.52.207:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.