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Exhibit no. 11,945Acc. 2026.11945
DEVELOPMENT SERVER
Rust server, EU · in the archive since 13 September 2026
Offline EU 85.61.52.207:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 13 Sep15:40 27 Sep07:28 30 Sep18:36 2 Oct22:56 10 Oct19:51 12 Oct09:04 25 Oct15:16 5 Nov19:00 · FW 8 Nov15:16 22 Nov15:16 3 Dec19:00 · FW 6 Dec15:16
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:00 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202615:16 UTC2d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Mon 12 Oct 202609:04 UTC15d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 13.3 days
- Players before
- 0
-
Sat 10 Oct 202619:51 UTC17d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Fri 2 Oct 202622:56 UTC24d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 7.9 days
- Players before
- 1
-
Wed 30 Sep 202618:36 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
-
Sun 27 Sep 202607:28 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 1
-
Sun 13 Sep 202615:40 UTC44d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 13.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 11d 17hSun 8 Nov, 15:16 UTC
- 25d 17hSun 22 Nov, 15:16 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 39d 17hSun 6 Dec, 15:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DEVELOPMENT SERVER mean?
The game's server browser reads these tags published by DEVELOPMENT SERVER: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DEVELOPMENT SERVER?
The Rust Server History lists that feature DEVELOPMENT SERVER are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server entry
Which version of Rust does DEVELOPMENT SERVER run?
On Windows, DEVELOPMENT SERVER runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is DEVELOPMENT SERVER online, and how reliable is it?
Offline now, DEVELOPMENT SERVER was last seen 2 days 3 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is DEVELOPMENT SERVER located?
With its EU tag, DEVELOPMENT SERVER lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.61.52.207:28015.
Wipe log
What does wipe day look like on DEVELOPMENT SERVER?
At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on DEVELOPMENT SERVER?
The prediction follows its tag, as too few of DEVELOPMENT SERVER's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 2 days 6 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.
Player counts
How does DEVELOPMENT SERVER rank against other Rust servers?
Seven days of player hours rank DEVELOPMENT SERVER at #11,945, in the top 54% of all ranked servers; within Europe it is #2,379.
How busy is DEVELOPMENT SERVER?
No current count exists for DEVELOPMENT SERVER; it was last seen 2 days 3 hours ago. The seven-day average stands at 1 players; the peak is 1.
Rules and settings
What are the rules and settings on DEVELOPMENT SERVER?
No gather rate is stated in the name of DEVELOPMENT SERVER. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Joining the server
How do I join DEVELOPMENT SERVER?
Enter client.connect 85.61.52.207:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.