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Exhibit no. 16,917Acc. 2026.16917
[ESP/Ñ] DEV
Rust server, EU · in the archive since 29 September 2026
Offline EU 85.50.86.46:22619 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [ESP/Ñ] DEV mean?
The game's server browser reads these tags published by [ESP/Ñ] DEV: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts12 (Group limit): Teams are capped at 12; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [ESP/Ñ] DEV?
These Rust Server History lists include [ESP/Ñ] DEV: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server entry
Which version of Rust does [ESP/Ñ] DEV run?
The recorded build for [ESP/Ñ] DEV is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.
Is [ESP/Ñ] DEV online, and how reliable is it?
[ESP/Ñ] DEV was last seen 30 days 12 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 29 September 2026 is when Rust Server History first saw it.
Where is [ESP/Ñ] DEV located?
The EU tag is how [ESP/Ñ] DEV lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 85.50.86.46:22619 as the address.
Wipe log
What is the wipe schedule on [ESP/Ñ] DEV?
Drawn from the force wipe, [ESP/Ñ] DEV's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 42 days 16 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Player record
How does [ESP/Ñ] DEV rank against other Rust servers?
[ESP/Ñ] DEV ranks #16,917 on seven-day player hours: top 71% overall and #2,575 in Europe.
How busy is [ESP/Ñ] DEV?
[ESP/Ñ] DEV is offline at present, having last been seen 30 days 12 hours ago.
Rules and settings
What are the rules and settings on [ESP/Ñ] DEV?
You will not find a gather rate in the name of [ESP/Ñ] DEV. No group may exceed 12 players. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does [ESP/Ñ] DEV run?
Seed 1337, size 3,750: such is the procedural map [ESP/Ñ] DEV runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Bots y eventos en todo el mapa.
Join record
How do I join [ESP/Ñ] DEV?
Entering client.connect 85.50.86.46:22619 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12
Game
gmrust
mp40
ts12
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.