Open every day, at every hour Admission free 11,739 servers and 61,775 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,423Acc. 2026.15423

Rust Test Local

Rust server · in the archive since 13 September 2026

Offline 85.251.89.125:28015 checked 7d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe8d agoTue 20 Oct, 23:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 12:25 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202623:43 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 9 Oct 202613:39 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    11.4 days
    Players before
    1
  3. Fri 18 Sep 202607:56 UTC41d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    21.2 days
    Players before
    0
  4. Fri 18 Sep 202600:11 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Wed 16 Sep 202600:25 UTC43d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctFri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct12 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Test Local mean?

The game's server browser reads these tags published by Rust Test Local: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167234 (Build): This server runs game build 167234; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Test Local?

These Rust Server History lists include Rust Test Local: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Rust Test Local run?

Rust network protocol 2634 and build 167234 is the build Rust Test Local runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Test Local online, and how reliable is it?

Rust Test Local was last seen 7 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rust Test Local located?

There is no region published by Rust Test Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.251.89.125:28015.

Wipe record

What does wipe day look like on Rust Test Local?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rust Test Local?

There is no next wipe to predict on Rust Test Local, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 11 hours ago.

Population

How does Rust Test Local rank against other Rust servers?

The last seven days of player hours place Rust Test Local at #15,423, among the top 69% of all ranked servers.

How busy is Rust Test Local?

The last sighting of Rust Test Local in the live count was 7 days 22 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rust Test Local?

No gather rate is stated in the name of Rust Test Local. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does Rust Test Local run?

The game generates the map on Rust Test Local, which is procedural.

Joining the server

How do I join Rust Test Local?

Entering client.connect 85.251.89.125:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167234
Build This server runs game build 167234.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.