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Exhibit no. 15,423Acc. 2026.15423
Rust Test Local
Rust server · in the archive since 13 September 2026
Offline 85.251.89.125:28015 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 16 Sep00:25 18 Sep00:11 18 Sep07:56 9 Oct13:39 20 Oct23:43
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 12:25 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202623:43 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 9 Oct 202613:39 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 11.4 days
- Players before
- 1
-
Fri 18 Sep 202607:56 UTC41d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 21.2 days
- Players before
- 0
-
Fri 18 Sep 202600:11 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Wed 16 Sep 202600:25 UTC43d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rust Test Local mean?
The game's server browser reads these tags published by Rust Test Local: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167234 (Build): This server runs game build 167234; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Test Local?
These Rust Server History lists include Rust Test Local: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Rust Test Local run?
Rust network protocol 2634 and build 167234 is the build Rust Test Local runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Test Local online, and how reliable is it?
Rust Test Local was last seen 7 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Rust Test Local located?
There is no region published by Rust Test Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.251.89.125:28015.
Wipe record
What does wipe day look like on Rust Test Local?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Rust Test Local?
There is no next wipe to predict on Rust Test Local, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 11 hours ago.
Population
How does Rust Test Local rank against other Rust servers?
The last seven days of player hours place Rust Test Local at #15,423, among the top 69% of all ranked servers.
How busy is Rust Test Local?
The last sighting of Rust Test Local in the live count was 7 days 22 hours ago; it is offline now.
Map and rules
What are the rules and settings on Rust Test Local?
No gather rate is stated in the name of Rust Test Local. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.
Which map does Rust Test Local run?
The game generates the map on Rust Test Local, which is procedural.
Joining the server
How do I join Rust Test Local?
Entering client.connect 85.251.89.125:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8
Game
gmrust
mp10
ts8
v2634
cs167234
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.