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Exhibit no. 15,800Acc. 2026.15800

Rust WakeExp 7 (private insecure test)

Rust server · in the archive since 9 October 2026

Offline 85.234.84.19:29315 checked 19d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,800top 72%
Last wipe21d agoThu 8 Oct, 14:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 04:55 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202614:47 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust WakeExp 7 (private insecure test) mean?

You can see the tags Rust WakeExp 7 (private insecure test) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust WakeExp 7 (private insecure test)?

The Rust Server History lists that feature Rust WakeExp 7 (private insecure test) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Rust WakeExp 7 (private insecure test) run?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Rust WakeExp 7 (private insecure test) online, and how reliable is it?

The record shows Rust WakeExp 7 (private insecure test) offline at this moment, last seen 19 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 9 October 2026.

Where is Rust WakeExp 7 (private insecure test) located?

No region is published by Rust WakeExp 7 (private insecure test). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 85.234.84.19:29315 as the address.

Wipe history

What does wipe day look like on Rust WakeExp 7 (private insecure test)?

0 players on average was the busiest its recent wipes drew. At 23 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust WakeExp 7 (private insecure test)?

Its rhythm is not yet clear: too few of Rust WakeExp 7 (private insecure test)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 3 hours ago its current world was made.

Player counts

How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?

Player hours over the last seven days put Rust WakeExp 7 (private insecure test) at #15,800: a place in the top 72% of all ranked servers.

How busy is Rust WakeExp 7 (private insecure test)?

No current count exists for Rust WakeExp 7 (private insecure test); it was last seen 19 days 13 hours ago.

Map and rules

What are the rules and settings on Rust WakeExp 7 (private insecure test)?

No gather rate is stated in the name of Rust WakeExp 7 (private insecure test). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does Rust WakeExp 7 (private insecure test) run?

The game generates the map on Rust WakeExp 7 (private insecure test), which is procedural.

How to join

How do I join Rust WakeExp 7 (private insecure test)?

Enter client.connect 85.234.84.19:29315 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.