Open every day, at every hour Admission free 11,649 servers and 46,616 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,338Acc. 2026.15338

az Server gamever.io

Rust server · in the archive since 13 September 2026

Online 85.234.69.39:29511 checked 12m ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe117d agoFri 3 Jul, 11:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on az Server gamever.io mean?

The game's server browser reads these tags published by az Server gamever.io: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs156658 (Build): Build number: 156658; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include az Server gamever.io?

These Rust Server History lists include az Server gamever.io: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does az Server gamever.io run smoothly?

Across the last 48 hours it averaged 144 server fps; the low was 143. As many as 29,341 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,062 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does az Server gamever.io run?

On Linux, az Server gamever.io runs Rust network protocol 2631 and build 156658. The protocol must match to join, and Steam handles that update.

Is az Server gamever.io online, and how reliable is it?

The live count shows az Server gamever.io online right now. Going by its reported uptime, it restarted about 15 days 10 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is az Server gamever.io located?

No region is published by az Server gamever.io. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.234.69.39:29511.

Wipe record

What is the wipe schedule on az Server gamever.io?

The rhythm of az Server gamever.io cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 117 days 21 hours ago its current world was made.

Player record

How does az Server gamever.io rank against other Rust servers?

Player hours over the last seven days put az Server gamever.io at #15,338: a place in the top 69% of all ranked servers.

How busy is az Server gamever.io?

Against 20 slots, az Server gamever.io records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on az Server gamever.io?

You will not find a gather rate in the name of az Server gamever.io. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does az Server gamever.io run?

Generated by the game at size 2,500 with seed 12345, the map on az Server gamever.io is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join az Server gamever.io?

Entering client.connect 85.234.69.39:29511 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://gamever.io.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol The server runs game protocol 2631; matching it is required to join.
cs156658
Build Build number: 156658.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.