Open every day, at every hour Admission free 11,793 servers and 79,700 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,003Acc. 2026.14003

test.pvdw.io

Rust server · in the archive since 25 October 2026

Offline 85.234.204.103:50080 checked 3d ago

To visit
Players now 1/ 30
3% full
7-day average0peak 1
Rank#14,003top 63%
Last wipe3d agoSun 25 Oct, 23:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 23:35 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202623:28 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on test.pvdw.io mean?

These tags from test.pvdw.io, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include test.pvdw.io?

The Rust Server History lists that feature test.pvdw.io are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does test.pvdw.io run?

Rust network protocol 2635 and build 168909 is the build test.pvdw.io runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is test.pvdw.io online, and how reliable is it?

test.pvdw.io was last seen 3 days 22 hours ago and is offline right now. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is test.pvdw.io located?

There is no region published by test.pvdw.io. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.234.204.103:50080.

Wipe record

What does wipe day look like on test.pvdw.io?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on test.pvdw.io?

The record holds too few of test.pvdw.io's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 3 days 22 hours ago.

Player counts

How does test.pvdw.io rank against other Rust servers?

Over seven days of player hours, test.pvdw.io ranks #14,003, inside the top 63% of all ranked servers.

How busy is test.pvdw.io?

test.pvdw.io is offline at present, having last been seen 3 days 22 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on test.pvdw.io?

The name of test.pvdw.io carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does test.pvdw.io run?

Generated by the game at size 3,000 with seed 1103970972, the map on test.pvdw.io is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join test.pvdw.io?

Enter client.connect 85.234.204.103:50080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://www.pvdw.io.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.