The server's own banner, as it publishes it
Exhibit no. 6,941Acc. 2026.6941
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Rust server · in the archive since 13 September 2026
Online 85.233.150.44:35025 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 19 Sep11:22 2 Oct12:58 16 Oct11:50
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:10 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202611:50 UTC12d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202612:58 UTC26d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
-
Sat 19 Sep 202611:22 UTC39d ago
- Peak
- 3
- Crowd
- halved by day 9
- Lasted
- 13.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] mean?
You can see the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
These Rust Server History lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
The record
Does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run smoothly?
Averaged over the last 48 hours: 60 server fps, with 58 the lowest. Buildings, deployables and everything else in the world came to as many as 83,222 entities. Up to 3,872 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?
On Linux, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] online, and how reliable is it?
At this moment Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online. Going by its reported uptime, it restarted about 2 days 9 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] located?
You will find no region published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.233.150.44:35025.
Wipe history
What does wipe day look like on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
2 players on average was the busiest its recent wipes drew. 47 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5.5 in those wipes where it didn't hold.
What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
There is no next wipe to predict on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 23 hours ago.
Population
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] rank against other Rust servers?
The last seven days of player hours place Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at #6,941, among the top 31% of all ranked servers.
How busy is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Of its 100 slots, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 00:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
You can read a 2x gather rate in the name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?
A procedural map of size 3,700 with seed 1595316433 is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Enter client.connect 85.233.150.44:35025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. http://cloudrust.ru/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.