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Exhibit no. 13,648Acc. 2026.13648

Local Rust Bot Test

Rust server · in the archive since 10 October 2026

Offline 85.193.1.200:28015 checked 17d ago

moddedoxidepve
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,648top 62%
Last wipe18d agoSat 10 Oct, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Rust Bot Test mean?

You can see the tags Local Rust Bot Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust Bot Test?

These Rust Server History lists include Local Rust Bot Test: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Rust Bot Test run?

On Windows, Local Rust Bot Test runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is Local Rust Bot Test online, and how reliable is it?

The record shows Local Rust Bot Test offline at this moment, last seen 17 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 10 October 2026.

Where is Local Rust Bot Test located?

No region is published by Local Rust Bot Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 85.193.1.200:28015 as the address.

Wipe history

What is the wipe schedule on Local Rust Bot Test?

Its rhythm is not yet clear: too few of Local Rust Bot Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 18 days 4 hours ago, the current world is what it runs now.

Population

How does Local Rust Bot Test rank against other Rust servers?

Over seven days of player hours, Local Rust Bot Test ranks #13,648, inside the top 62% of all ranked servers.

How busy is Local Rust Bot Test?

Local Rust Bot Test is offline at present, having last been seen 17 days 23 hours ago.

Map and rules

What are the rules and settings on Local Rust Bot Test?

The name of Local Rust Bot Test carries no gather rate. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched off.

Which map does Local Rust Bot Test run?

The game generates the map on Local Rust Bot Test, which is procedural.

How to join

How do I join Local Rust Bot Test?

Entering client.connect 85.193.1.200:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.