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Exhibit no. 7,274Acc. 2026.7274

Far og Son - Rust Coop

Rust server · in the archive since 17 September 2026

Offline 85.191.35.39:28015 checked 3d ago

To visit
Players now 2/ 2
100% full
7-day average1peak 2
Rank#7,274top 33%
Last wipe25d agoSat 3 Oct, 07:37 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202607:37 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Mon 21 Sep 202609:22 UTC37d ago
    Peak
    2
    Crowd
    held half
    Lasted
    11.9 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Far og Son - Rust Coop mean?

These tags from Far og Son - Rust Coop, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Far og Son - Rust Coop?

The Rust Server History lists that feature Far og Son - Rust Coop are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Far og Son - Rust Coop run?

The recorded build for Far og Son - Rust Coop is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Far og Son - Rust Coop online, and how reliable is it?

Far og Son - Rust Coop was last seen 3 days 10 hours ago and is offline right now. Of 168 hours in the last 7 full days, 9 were up: 5% of the time. First seen by Rust Server History on 17 September 2026.

Where is Far og Son - Rust Coop located?

You will find no region published by Far og Son - Rust Coop. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.191.35.39:28015.

Wipe log

What does wipe day look like on Far og Son - Rust Coop?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Far og Son - Rust Coop?

The rhythm of Far og Son - Rust Coop cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 11 hours ago.

Population

How does Far og Son - Rust Coop rank against other Rust servers?

The last seven days of player hours place Far og Son - Rust Coop at #7,274, among the top 33% of all ranked servers.

How busy is Far og Son - Rust Coop?

Far og Son - Rust Coop is offline at present, having last been seen 3 days 10 hours ago. A seven-day average of 1 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on Far og Son - Rust Coop?

The name of Far og Son - Rust Coop carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Far og Son - Rust Coop run?

Generated by the game, the map on Far og Son - Rust Coop is procedural.

How to join

How do I join Far og Son - Rust Coop?

Enter client.connect 85.191.35.39:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.