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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,290Acc. 2026.15290

Letsfail

Rust server · in the archive since 13 September 2026

Offline 85.190.161.109:26000 checked 13h ago

premium
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agoThu 1 Oct, 17:50 UTC · no schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 09:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:50 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0006:0013:0020:0003:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0006:0013:0020:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Letsfail mean?

You can see the tags Letsfail publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^q (Premium): The server admits only players holding Rust's premium status. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Letsfail?

The Rust Server History lists that feature Letsfail are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Server record

Does Letsfail run smoothly?

Across the last 48 hours it averaged 14 server fps; the low was 9. As many as 93,937 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,267 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Letsfail run?

On Windows, Letsfail runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Letsfail online, and how reliable is it?

Letsfail was last seen 13 hours ago and is offline right now. Going by its reported uptime, it restarted about 7 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Letsfail located?

There is no region published by Letsfail. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.161.109:26000.

Wipe record

What does wipe day look like on Letsfail?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Letsfail?

The force wipe is the only wipe on Letsfail, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 28 days 5 hours ago, the current world is what it runs now.

Player counts

How does Letsfail rank against other Rust servers?

Over seven days of player hours, Letsfail ranks #15,290, inside the top 69% of all ranked servers.

How busy is Letsfail?

Letsfail is offline at present, having last been seen 13 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Letsfail?

No gather rate is stated in the name of Letsfail. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does Letsfail run?

A procedural map of size 4,000 with seed 2305 is what Letsfail runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Letsfail?

Enter client.connect 85.190.161.109:26000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.