Open every day, at every hour Admission free 11,847 servers and 98,341 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,269Acc. 2026.15269

Rust Server by nitrado.net

Rust server · in the archive since 10 October 2026

Online 85.190.153.247:11400 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe19d agoSat 10 Oct, 07:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Server by nitrado.net mean?

The game's server browser reads these tags published by Rust Server by nitrado.net: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server by nitrado.net?

The Rust Server History lists that feature Rust Server by nitrado.net are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Rust Server by nitrado.net run smoothly?

Averaged over the last 48 hours: 10 server fps, with 10 the lowest. As many as 66,249 entities were in the world: buildings, deployables and the rest. Up to 2,012 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust Server by nitrado.net run?

The recorded build for Rust Server by nitrado.net is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Server by nitrado.net online, and how reliable is it?

The live count shows Rust Server by nitrado.net online right now. About 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is Rust Server by nitrado.net located?

You will find no region published by Rust Server by nitrado.net. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 85.190.153.247:11400.

Wipe log

What is the wipe schedule on Rust Server by nitrado.net?

The rhythm of Rust Server by nitrado.net cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 19 days 13 hours ago its current world was made.

Player record

How does Rust Server by nitrado.net rank against other Rust servers?

Player hours over the last seven days put Rust Server by nitrado.net at #15,269: a place in the top 68% of all ranked servers.

How busy is Rust Server by nitrado.net?

0 players are on Rust Server by nitrado.net at present, from 50 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rust Server by nitrado.net?

You will not find a gather rate in the name of Rust Server by nitrado.net. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Rust Server by nitrado.net run?

Generated by the game at size 3,500 with seed 6738, the map on Rust Server by nitrado.net is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Rust Server by nitrado.net?

Press F1 in Rust to open the console, then enter client.connect 85.190.153.247:11400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.