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Exhibit no. 15,561Acc. 2026.15561
EACPatchTest
Rust server · in the archive since 11 October 2026
Offline 85.175.226.51:29000 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
11 Oct Last seen 11 Oct15:42
a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 16:35 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202615:42 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on EACPatchTest mean?
You can see the tags EACPatchTest publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include EACPatchTest?
These Rust Server History lists include EACPatchTest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does EACPatchTest run?
The recorded build for EACPatchTest is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.
Is EACPatchTest online, and how reliable is it?
EACPatchTest was last seen 18 days 6 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 11 October 2026.
Where is EACPatchTest located?
You will find no region published by EACPatchTest. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.175.226.51:29000.
Wipe record
What does wipe day look like on EACPatchTest?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on EACPatchTest?
The rhythm of EACPatchTest cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 7 hours ago.
Player record
How does EACPatchTest rank against other Rust servers?
Over seven days of player hours, EACPatchTest ranks #15,561, inside the top 70% of all ranked servers.
How busy is EACPatchTest?
The last sighting of EACPatchTest in the live count was 18 days 6 hours ago; it is offline now.
Map and rules
What are the rules and settings on EACPatchTest?
You will not find a gather rate in the name of EACPatchTest. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does EACPatchTest run?
The game generates the map on EACPatchTest, which is procedural.
How to join
How do I join EACPatchTest?
Press F1 in Rust to open the console, then enter client.connect 85.175.226.51:29000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.