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Exhibit no. 15,335Acc. 2026.15335

MMI Survival

Rust server · in the archive since 4 October 2026

Online 85.155.188.180:28015 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agoSun 4 Oct, 08:02 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:25 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202608:02 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MMI Survival mean?

These tags from MMI Survival, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MMI Survival?

These Rust Server History lists include MMI Survival: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does MMI Survival run smoothly?

Across the last 48 hours it averaged 63 server fps; the low was 41. As many as 14,951 entities were in the world: buildings, deployables and the rest. Up to 1,335 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does MMI Survival run?

The recorded build for MMI Survival is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MMI Survival online, and how reliable is it?

The live count shows MMI Survival online right now. Going by its reported uptime, it restarted about 4 days 18 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 4 October 2026 is when Rust Server History first saw it.

Where is MMI Survival located?

There is no region published by MMI Survival. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.155.188.180:28015.

Wipe record

What does wipe day look like on MMI Survival?

At their busiest, its recent wipes drew an average of 1 players. 6 hours into the latest wipe the crowd peaked.

What is the wipe schedule on MMI Survival?

The record holds too few of MMI Survival's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 1 hours ago.

Player record

How does MMI Survival rank against other Rust servers?

Player hours over the last seven days put MMI Survival at #15,335: a place in the top 69% of all ranked servers.

How busy is MMI Survival?

0 players are on MMI Survival at present, from 50 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on MMI Survival?

The name of MMI Survival carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does MMI Survival run?

Generated by the game at size 2,000 with seed 6738, the map on MMI Survival is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join MMI Survival?

Enter client.connect 85.155.188.180:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.