Open every day, at every hour Admission free 11,667 servers and 48,316 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,957Acc. 2026.16957

4Netplayers Rust Server

Rust server · in the archive since 13 September 2026

Offline 85.14.216.16:24500 checked 31d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe53d agoSat 5 Sep, 17:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads these tags published by 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server?

The Rust Server History lists that feature 4Netplayers Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2633 and build 165217 is the build 4Netplayers Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server online, and how reliable is it?

Offline now, 4Netplayers Rust Server was last seen 31 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is 4Netplayers Rust Server located?

There is no region published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.216.16:24500.

Wipe log

What is the wipe schedule on 4Netplayers Rust Server?

The rhythm of 4Netplayers Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 53 days 15 hours ago its current world was made.

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

Over seven days of player hours, 4Netplayers Rust Server ranks #16,957, inside the top 71% of all ranked servers.

How busy is 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server in the live count was 31 days 1 hours ago; it is offline now.

Rules and settings

What are the rules and settings on 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does 4Netplayers Rust Server run?

Generated by the game at size 5,000 with seed 889538489, the map on 4Netplayers Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join 4Netplayers Rust Server?

Press F1 in Rust to open the console, then enter client.connect 85.14.216.16:24500 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.