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Exhibit no. 6,199Acc. 2026.6199

4Netplayers Klaus Rust Server

Rust server · in the archive since 13 September 2026

Online 85.14.216.104:20300 checked 9m ago

To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#6,199top 28%
Last wipe2d agoMon 26 Oct, 14:31 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:25 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202614:31 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202604:50 UTC26d ago
    Peak
    1
    Crowd
    halved by day 10
    Lasted
    24.4 days
    Players before
    0
  3. Fri 25 Sep 202616:42 UTC33d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    6.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Klaus Rust Server mean?

You can see the tags 4Netplayers Klaus Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 4Netplayers Klaus Rust Server?

The Rust Server History lists that feature 4Netplayers Klaus Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does 4Netplayers Klaus Rust Server run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 27. As many as 195,437 entities were in the world: buildings, deployables and the rest. Up to 4,514 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 4Netplayers Klaus Rust Server run?

The recorded build for 4Netplayers Klaus Rust Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Klaus Rust Server online, and how reliable is it?

4Netplayers Klaus Rust Server is listed as online now. The uptime it reports puts the last restart at about 42 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is 4Netplayers Klaus Rust Server located?

No region is published by 4Netplayers Klaus Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.216.104:20300.

Wipe history

What does wipe day look like on 4Netplayers Klaus Rust Server?

2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd fell to below half when it did not hold.

What is the wipe schedule on 4Netplayers Klaus Rust Server?

No next wipe can be predicted: 4Netplayers Klaus Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 11 hours ago.

Population

How does 4Netplayers Klaus Rust Server rank against other Rust servers?

Over seven days of player hours, 4Netplayers Klaus Rust Server ranks #6,199, inside the top 28% of all ranked servers.

How busy is 4Netplayers Klaus Rust Server?

0 players are on 4Netplayers Klaus Rust Server at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on 4Netplayers Klaus Rust Server?

The name of 4Netplayers Klaus Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does 4Netplayers Klaus Rust Server run?

A procedural map of size 6,000 with seed 444566652 is what 4Netplayers Klaus Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join 4Netplayers Klaus Rust Server?

Enter client.connect 85.14.216.104:20300 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.