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Exhibit no. 15,339Acc. 2026.15339
4Netplayers Rust Server
Rust server · in the archive since 13 September 2026
Online 85.14.206.27:23400 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 15 Oct10:11
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:05 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202610:11 UTC13d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads these tags published by 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 4Netplayers Rust Server?
These Rust Server History lists include 4Netplayers Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does 4Netplayers Rust Server run smoothly?
30 server fps on average over the last 48 hours, never below 30. As many as 99,315 entities were in the world: buildings, deployables and the rest. Up to 3,000 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4Netplayers Rust Server online, and how reliable is it?
At this moment 4Netplayers Rust Server is online. About 3 days 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 85.14.206.27:23400 as the address.
Wipe history
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm is not yet clear: too few of 4Netplayers Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days 21 hours ago its current world was made.
Player record
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,339, among the top 69% of all ranked servers.
How busy is 4Netplayers Rust Server?
Of its 16 slots, 4Netplayers Rust Server currently has 0 filled. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on 4Netplayers Rust Server?
No gather rate is stated in the name of 4Netplayers Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does 4Netplayers Rust Server run?
A procedural map of size 4,000 with seed 2147483647 is what 4Netplayers Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join 4Netplayers Rust Server?
Enter client.connect 85.14.206.27:23400 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp16
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.