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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,734Acc. 2026.3734

BlaKam Testserver

Rust server · in the archive since 13 September 2026

Online 85.14.198.168:28015 checked 7m ago

moddedoxidepve
To visit
Players now 0/ 32
0% full
7-day average1peak 2
Rank#3,734top 17%
Last wipe5d agoFri 23 Oct, 14:41 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:45 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202615:28 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202614:41 UTC5d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  3. Thu 22 Oct 202618:15 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Fri 16 Oct 202615:30 UTC12d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    1
  5. Sat 10 Oct 202610:38 UTC18d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.2 days
    Players before
    0
  6. Fri 2 Oct 202608:30 UTC26d ago
    Peak
    2
    Crowd
    held half
    Lasted
    8.1 days
    Players before
    1
  7. Thu 1 Oct 202618:14 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  8. Sun 27 Sep 202611:04 UTC31d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.3 days
    Players before
    2
  9. Sat 19 Sep 202611:14 UTC39d ago
    Peak
    2
    Crowd
    held half
    Lasted
    8 days
    Players before
    1
  10. Fri 18 Sep 202617:40 UTC40d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0010:0021:0006:00Wiped Tue 27 Oct, 15:28 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304008:0017:0002:0010:0021:0006:00Wiped Tue 27 Oct, 15:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on BlaKam Testserver mean?

You can see the tags BlaKam Testserver publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp32 (Max players): Slot count: 32; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BlaKam Testserver?

The Rust Server History lists that feature BlaKam Testserver are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does BlaKam Testserver run smoothly?

Averaged over the last 48 hours: 29 server fps, with 4 the lowest. As many as 150,304 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,232 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does BlaKam Testserver run?

The recorded build for BlaKam Testserver is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is BlaKam Testserver online, and how reliable is it?

At this moment BlaKam Testserver is online. The uptime it reports puts the last restart at about 9 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is BlaKam Testserver located?

No region is published by BlaKam Testserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.14.198.168:28015.

Wipe record

What does wipe day look like on BlaKam Testserver?

An average peak of 2 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on BlaKam Testserver?

No next wipe can be predicted: BlaKam Testserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 17 hours ago, the current world is what it runs now.

Player counts

How does BlaKam Testserver rank against other Rust servers?

The last seven days of player hours place BlaKam Testserver at #3,734, among the top 17% of all ranked servers.

How busy is BlaKam Testserver?

Against 32 slots, BlaKam Testserver records 0 players right now. The seven-day average stands at 1 players; the peak is 2. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on BlaKam Testserver?

You will not find a gather rate in the name of BlaKam Testserver. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does BlaKam Testserver run?

A procedural map of size 5,000 with seed 1972576941 is what BlaKam Testserver runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join BlaKam Testserver?

Press F1 in Rust to open the console, then enter client.connect 85.14.198.168:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp32,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp32
Max players Slot count: 32.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.