This server publishes no banner
Exhibit no. 7,469Acc. 2026.7469
Gamed!de
Rust server · in the archive since 16 October 2026
Online 85.14.194.247:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Gamed!de mean?
These tags from Gamed!de, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Gamed!de?
The Rust Server History lists that feature Gamed!de are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Does Gamed!de run smoothly?
30 server fps on average over the last 48 hours, never below 15. As many as 31,477 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,838 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Gamed!de run?
The recorded build for Gamed!de is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Gamed!de online, and how reliable is it?
The live count shows Gamed!de online right now. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was up for 139 of 168 hours in the last 7 full days, 83% of the time. The first sighting by Rust Server History was on 16 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 85.14.194.247:28015.
Wipe log
What is the wipe schedule on Gamed!de?
The rhythm of Gamed!de cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 9 hours ago its current world was made.
Player counts
How does Gamed!de rank against other Rust servers?
Player hours over the last seven days put Gamed!de at #7,469: a place in the top 34% of all ranked servers.
How busy is Gamed!de?
Against 8 slots, Gamed!de records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on Gamed!de?
The name of Gamed!de carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Gamed!de run?
A procedural map of size 2,500 with seed 6738 is what Gamed!de runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Gamed!de?
Entering client.connect 85.14.194.247:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.