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Exhibit no. 7,344Acc. 2026.7344

Gamed!de

Rust server · in the archive since 17 October 2026

Online 85.14.194.1:28015 checked 8m ago

To visit
Players now 0/ 8
0% full
7-day average0peak 1
Rank#7,344top 33%
Last wipe8d agoSun 18 Oct, 21:52 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:40 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202619:12 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202610:12 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Gamed!de mean?

You can see the tags Gamed!de publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Gamed!de?

The Rust Server History lists that feature Gamed!de are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does Gamed!de run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 31,630 entities. Memory use peaked at 1,600 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Gamed!de run?

The recorded build for Gamed!de is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Gamed!de online, and how reliable is it?

Gamed!de is listed as online now. Going by its reported uptime, it restarted about 47 hours ago. It was up for 48 of 168 hours in the last 7 full days, 29% of the time. First seen by Rust Server History on 17 October 2026.

Where is Gamed!de located?

There is no region published by Gamed!de. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.14.194.1:28015.

Wipe record

What does wipe day look like on Gamed!de?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Gamed!de?

Its rhythm is not yet clear: too few of Gamed!de's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 8 days 19 hours ago.

Player record

How does Gamed!de rank against other Rust servers?

Player hours over the last seven days put Gamed!de at #7,344: a place in the top 33% of all ranked servers.

How busy is Gamed!de?

0 players are on Gamed!de at present, from 8 slots. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Gamed!de?

You will not find a gather rate in the name of Gamed!de. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Gamed!de run?

A procedural map of size 2,500 with seed 6738 is what Gamed!de runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Gamed!de?

Enter client.connect 85.14.194.1:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.