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Exhibit no. 8,698Acc. 2026.8698
servertioM/5x
Rust server · in the archive since 13 September 2026
Offline 85.138.89.47:28015 checked 2h ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Tue 27 Oct 202616:52 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct 202615:34 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct 202613:34 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 21 Oct 202617:27 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 21 Oct 202616:56 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 21 Oct 202616:47 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 21 Oct 202616:31 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 20 Oct 202618:11 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 20 Oct 202615:50 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct 202621:19 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Open the archive box: 10 earlier resets
-
Sun 18 Oct 202614:52 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct 202610:34 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 17 Oct 202609:11 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 17 Oct 202608:49 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 16 Oct 202623:48 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Fri 16 Oct 202620:05 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 16 Oct 202618:19 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 5 Oct 202610:06 UTC22d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 11.3 days
- Players before
- 0
-
Fri 2 Oct 202620:05 UTC25d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 0
-
Wed 30 Sep 202617:43 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on servertioM/5x mean?
You can see the tags servertioM/5x publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include servertioM/5x?
These Rust Server History lists include servertioM/5x: 5x Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 5x.
Server entry
Does servertioM/5x run smoothly?
Across the last 48 hours it averaged 48 server fps; the low was 17. As many as 95,889 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,094 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does servertioM/5x run?
The recorded build for servertioM/5x is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is servertioM/5x online, and how reliable is it?
Offline now, servertioM/5x was last seen 2 hours ago. The uptime it reports puts the last restart at about 14 minutes ago. Of 168 hours in the last 7 full days, 16 were up: 10% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is servertioM/5x located?
There is no region published by servertioM/5x. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.138.89.47:28015.
Wipe history
What is the wipe schedule on servertioM/5x?
servertioM/5x keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Player counts
How does servertioM/5x rank against other Rust servers?
The last seven days of player hours place servertioM/5x at #8,698, among the top 39% of all ranked servers.
How busy is servertioM/5x?
servertioM/5x is offline at present, having last been seen 2 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on servertioM/5x?
You can read a 5x gather rate in the name of servertioM/5x. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does servertioM/5x run?
A procedural map of size 4,000 with seed 652122603 is what servertioM/5x runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join servertioM/5x?
Press F1 in Rust to open the console, then enter client.connect 85.138.89.47:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.