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Exhibit no. 15,349Acc. 2026.15349

RustServer

Rust server · in the archive since 13 September 2026

Online 85.131.249.170:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe15d agoTue 13 Oct, 08:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:15 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202608:18 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer mean?

The game's server browser reads these tags published by RustServer: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer?

The Rust Server History lists that feature RustServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RustServer run smoothly?

155 server fps on average over the last 48 hours, never below 66. Buildings, deployables and everything else in the world came to as many as 49,626 entities. The highest memory use was 2,978 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer run?

The recorded build for RustServer is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustServer online, and how reliable is it?

At this moment RustServer is online. Going by its reported uptime, it restarted about 11 days 1 hours ago. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer located?

You will find no region published by RustServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.131.249.170:28015.

Wipe record

What does wipe day look like on RustServer?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustServer?

The rhythm of RustServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 16 hours ago, the current world is what it runs now.

Player record

How does RustServer rank against other Rust servers?

Player hours over the last seven days put RustServer at #15,349: a place in the top 69% of all ranked servers.

How busy is RustServer?

Against 50 slots, RustServer records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on RustServer?

No gather rate is stated in the name of RustServer. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does RustServer run?

A procedural map of size 3,000 with seed 19686 is what RustServer runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 85.131.249.170:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.