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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,414Acc. 2026.15414

Rust Server

Rust server · in the archive since 13 September 2026

Online 85.131.245.240:28015 checked 22m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe18d agoFri 9 Oct, 08:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 01:00 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202608:00 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Server mean?

The game's server browser reads these tags published by Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Rust Server run smoothly?

Averaged over the last 48 hours: 184 server fps, with 115 the lowest. As many as 48,463 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,775 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust Server run?

Rust network protocol 2634 and build 167781 is the build Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

The live count shows Rust Server online right now. Going by its reported uptime, it restarted about 10 days 6 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Rust Server located?

You will find no region published by Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 85.131.245.240:28015.

Wipe record

What does wipe day look like on Rust Server?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust Server?

Its rhythm is not yet clear: too few of Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 17 hours ago.

Player record

How does Rust Server rank against other Rust servers?

Player hours over the last seven days put Rust Server at #15,414: a place in the top 69% of all ranked servers.

How busy is Rust Server?

Of its 50 slots, Rust Server currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Rust Server?

The name of Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rust Server run?

A procedural map of size 3,000 with seed 50000 is what Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rust Server?

Entering client.connect 85.131.245.240:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.