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Exhibit no. 15,405Acc. 2026.15405

RustServer

Rust server · in the archive since 13 September 2026

Online 85.131.244.66:28015 checked 8m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe23d agoSun 4 Oct, 09:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:06 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202609:13 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202622:32 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    18.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer mean?

You can see the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer?

The Rust Server History lists that feature RustServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RustServer run smoothly?

Across the last 48 hours it averaged 165 server fps; the low was 113. Buildings, deployables and everything else in the world came to as many as 49,543 entities. Up to 2,742 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer run?

The recorded build for RustServer is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer online, and how reliable is it?

At this moment RustServer is online. About 9 days 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustServer located?

There is no region published by RustServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 85.131.244.66:28015 as the address.

Wipe record

What does wipe day look like on RustServer?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer?

The record holds too few of RustServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 14 hours ago its current world was made.

Population

How does RustServer rank against other Rust servers?

Player hours over the last seven days put RustServer at #15,405: a place in the top 69% of all ranked servers.

How busy is RustServer?

Of its 50 slots, RustServer currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on RustServer?

You will not find a gather rate in the name of RustServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer run?

Seed 19686, size 3,000: such is the procedural map RustServer runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 85.131.244.66:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.